In April the work on gamedev was mostly slow, as i'm putting a lot of time on improving my art fundamentals. I've just taken the previous maps and built two aseprite / tiled map template from that to use a starting point.
For improving my drawing skill (and hopefully my pixel art) I've studied a bit of lessons from drawabox. In the past months I got up to lesson 3 ( including drawing 250 boxes ) and now trying other resources, expecially Marc Brunet videos on youtube. I've seen some improvement but there's still a lot of work to do ( leading to probably more months with less coding and few things to show ).