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a bare minimum vertical stg prototype, the ship slows down when shooting

In June i worked on some more code to make my 2d tile engine work for horizontal and vertical scrolling shooters ( also called STGs or "shmups" ).

--------technical--stuff--ahead--tear--along--the--dotted--line--------


working on the TileD map for the demo

Features added to the engine or boilerplate classes:

All of this and more minor fixes, and a lot of research about shmups ( some of it being very fun I must admit! ).



posted : 2024/06/28